Upon completing a set amount of tasks, the player is give the opportunity to return to the museum and select another profession or alternatively to stay in the current environment. Typically this amounts to throwing items around or at the player's robot supervisor. Player are also free to mess around in their setting and play with the various objects in their environment. For example, as a chef, whilst cooking pizza, players can choose any ingredients within reach to use as pizza toppings. Players are afforded a large amount of creative freedom in completing their task. The player's supervisor also continually comments on the human nature of the jobs in contrast with the efficiency of robots and repeatedly mentions the obsolescence of humans in general. For example, as a chef, the player is instructed to bake a cake for an underage customer's birthday party, and one of the ingredients is a flower, which sounds phonetically similar to "flour." As the car mechanic, the player is instructed to sabotage cars or strip a car for partsĪdditional humor is introduced through puns and the game's use of word play.As the chef, the player is asked to bribe a food critic and navigate around the particular allergies of an underage customer having a birthday.Much of the game's humor comes from the stereotypical and exaggerated activities the player is called upon to perform. For example, in the "Office Worker" simulation, players must perform roles such as evaluating new employees and transferring calls, but are also required to eat doughnuts, share photos at the water cooler, and participate in other stereotypical office tasks. ![]() The tasks and activities players are required to vary from realistic activities to ones used for comedic effect. The player is accompanied by a robot supervisor who provides the player with instructions regarding the tasks to perform that are associated with that occupation. The jobs themselves are tongue-in-cheek approximations of real world occupations. The job museum is run by robots which resemble a floating CRT computer monitor with faces. In the game players select between one of four jobs from a job museum. It was first released on the PC platform on April 5th 2016 before later coming to the PlayStation 4 on October 13th 2016. The game, which tasks players with simulating comical approximations of job-like tasks, was developed and published by Owlchemy Labs. Job Simulator: The 2050 Archives is a comedic Virtual Reality game for PC (through the HTC Vive and Oculus Rift virtual reality headsets) and PlayStation 4 (through the PlayStation VR headset).
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